Creating Canvas and Menu Button
- background Image for Canvas
Open Any project you created - >
File New Scene and Save it as a file
Right Click on hierarchy -> UI -> Canvas Create Raw image inside Canvas || Right Click -> UI-> Raw Image
drag Image to raw Image -> Inspector -> Raw image target
Set Image using transform tool
For Crating the Text -> Right Click ->< UI -> Text
Design UI Buttons - Right Click -> UI -> Button
Programming UI Buttons
First Go to Build Setting Add Both Scene -> Make sure Menu Scene is on the top
create a C# Script -> Name ChangeScene
Add
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class ChangeScene : MonoBehaviour
{
public void LoadARScene()
{
SceneManager.LoadScene("AR_GreetingCard");
}
public void ExitApp()
{
Application.Quit();
}
}
Create a Empty Object and Attach the script to object
Open Button You Crated -> In side OnClick() -> Attach the Empty Object and Select function LoadARScene()
Same For Exit Also Select -> ExitApp()
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